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CD Projekt founder says maintaining platforms like Steam is a benefit, but banned horror game Horses is worth selling on GOG because "we think it's so cool"

CD Projekt founder says maintaining platforms like Steam is a benefit, but banned horror game Horses is worth selling on GOG because "we think it's so cool"

You know what, it's cool CD Projekt co-founder says "curation is a privilege" of platforms like Steam, but selling banned horror game Horses on GOG is worth it because"We think it's really cool." Future and its affiliate partners may receive...

CD Projekt founder says maintaining platforms like Steam is a benefit but banned horror game Horses is worth selling on GOG because we think its so cool

You know what, it's cool

CD Projekt co-founder says "curation is a privilege" of platforms like Steam, but selling banned horror game Horses on GOG is worth it because"We think it's really cool."

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Michał Kiciński, the new owner of GOG and co-founder of the original CD Projekt, understands that digital stores like his must operate with taste and discretion, which is why GOG sold horror games when Steam and Epic were unwilling to do so.

Developer Santa Ragione's surreal adventure game about riding people like farm animals may have caused anxiety for these other guys, but Kiciński told Eurogamer, "The curation is the opportunity and the master of every situation.

GOG's managing director, Maciej Gołębiewski, added that standing by the horses when GOG's competitors are not "a matter of freedom", explaining, "We as a company are always ready to take a stand on values ​​- our own and what we believe are good values ​​for the industry."

He adds: "We believe in creative freedom, because once a company decides through their own terms of service what's good and what's not - what's acceptable; what's sellable and what's not - it's a slippery slope from then on."

Ultimately, Horses dominated GOG's bestseller list, earning Santa Ragione around $65,000 in two weeks, which the developer attributes to "the exceptional coverage of the bans, public support for GOG, and a very positive response from players."

It's GOG's way of letting studios see where their limitless creations can take them."We are obviously a business and we take our risks," Golebevsky concluded, but added, "Horse... [...] is certainly controversial, but there is nothing that makes it unsellable."

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